Pervasive Displays Library Suite - Reference Manual 9.0.3
Library for Pervasive Displays e-paper screens, extension boards and development kits
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This is the complete list of members for hV_Screen_Buffer, including all inherited members.
addFont(font_s fontName) | hV_Screen_Buffer | virtual |
arc(uint16_t x0, uint16_t y0, uint16_t radius, uint16_t start, uint16_t end, uint16_t colour) | hV_Screen_Buffer | virtual |
begin() | hV_Screen_Buffer | virtual |
calibrateTouch() | hV_Screen_Buffer | inlinevirtual |
characterSizeX(uint8_t character=0x00) | hV_Screen_Buffer | virtual |
characterSizeY() | hV_Screen_Buffer | virtual |
circle(uint16_t x0, uint16_t y0, uint16_t radius, uint16_t colour) | hV_Screen_Buffer | virtual |
clear(uint16_t colour=myColours.black) | hV_Screen_Buffer | virtual |
clearTouch() | hV_Screen_Buffer | virtual |
closeArea() | hV_Screen_Buffer | inlinevirtual |
copyArea(uint16_t x0, uint16_t y0, uint16_t dx, uint16_t dy, uint32_t &address) | hV_Screen_Buffer | inlinevirtual |
copyPasteArea(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t dx, uint16_t dy) | hV_Screen_Buffer | virtual |
dLine(uint16_t x0, uint16_t y0, uint16_t dx, uint16_t dy, uint16_t colour) | hV_Screen_Buffer | virtual |
dRectangle(uint16_t x0, uint16_t y0, uint16_t dx, uint16_t dy, uint16_t colour) | hV_Screen_Buffer | virtual |
dRoundedRectangle(uint16_t x0, uint16_t y0, uint16_t dx, uint16_t dy, uint16_t radius, uint16_t colour) | hV_Screen_Buffer | virtual |
feedArea(uint16_t colour) | hV_Screen_Buffer | inlinevirtual |
flush()=0 | hV_Screen_Buffer | pure virtual |
fontMax() | hV_Screen_Buffer | virtual |
getFont() | hV_Screen_Buffer | virtual |
getFontDetails() | hV_Screen_Buffer | |
getFontSolid() | hV_Screen_Buffer | virtual |
getIntensity() | hV_Screen_Buffer | virtual |
getOrientation() | hV_Screen_Buffer | virtual |
getPenSolid() | hV_Screen_Buffer | virtual |
getTouch(touch_t &touch) | hV_Screen_Buffer | virtual |
getTouchInterrupt() | hV_Screen_Buffer | |
gText(uint16_t x0, uint16_t y0, STRING_CONST_TYPE text, uint16_t textColour=myColours.black, uint16_t backColour=myColours.white) | hV_Screen_Buffer | virtual |
hV_Screen_Buffer() | hV_Screen_Buffer | |
hV_Screen_Virtual()=default | hV_Screen_Virtual | |
isArea() | hV_Screen_Buffer | virtual |
isEnergy() | hV_Screen_Buffer | virtual |
isIntensity() | hV_Screen_Buffer | virtual |
isReadable() | hV_Screen_Buffer | virtual |
isStorage() | hV_Screen_Buffer | virtual |
isTouch() | hV_Screen_Buffer | virtual |
isTouchEvent() | hV_Screen_Buffer | virtual |
level(uint16_t x0, uint16_t y0, uint16_t radius, uint16_t start, uint16_t end, uint16_t colour) | hV_Screen_Buffer | virtual |
line(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t colour) | hV_Screen_Buffer | virtual |
openArea(uint16_t x0, uint16_t y0, uint16_t dx, uint16_t dy) | hV_Screen_Buffer | inlinevirtual |
pasteArea(uint16_t x0, uint16_t y0, uint16_t dx, uint16_t dy, uint32_t &address, bool option=false) | hV_Screen_Buffer | inlinevirtual |
point(uint16_t x1, uint16_t y1, uint16_t colour) | hV_Screen_Buffer | virtual |
readPixel(uint16_t x1, uint16_t y1) | hV_Screen_Buffer | virtual |
rectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t colour) | hV_Screen_Buffer | virtual |
ring(uint16_t x0, uint16_t y0, uint16_t inner, uint16_t outer, uint16_t colour) | hV_Screen_Buffer | virtual |
roundedRectangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t radius, uint16_t colour) | hV_Screen_Buffer | virtual |
screenColourBits() | hV_Screen_Buffer | virtual |
screenDiagonal() | hV_Screen_Buffer | virtual |
screenMarginX() | hV_Screen_Buffer | virtual |
screenMarginY() | hV_Screen_Buffer | virtual |
screenSizeX() | hV_Screen_Buffer | virtual |
screenSizeY() | hV_Screen_Buffer | virtual |
selectFont(uint8_t font) | hV_Screen_Buffer | virtual |
setBacklight(bool state) | hV_Screen_Buffer | virtual |
setEnergy(uint32_t seconds=6) | hV_Screen_Buffer | virtual |
setFontSolid(bool flag=true) | hV_Screen_Buffer | virtual |
setFontSpaceX(uint8_t number=1) | hV_Screen_Buffer | virtual |
setFontSpaceY(uint8_t number=1) | hV_Screen_Buffer | virtual |
setIntensity(uint8_t intensity) | hV_Screen_Buffer | virtual |
setMarginXY(uint16_t marginX=0, uint16_t marginY=0) | hV_Screen_Buffer | virtual |
setOrientation(uint8_t orientation) | hV_Screen_Buffer | virtual |
setPenSolid(bool flag=true) | hV_Screen_Buffer | virtual |
stringLengthToFitX(STRING_CONST_TYPE text, uint16_t pixels) | hV_Screen_Buffer | virtual |
stringSizeX(STRING_CONST_TYPE text) | hV_Screen_Buffer | virtual |
triangle(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t x3, uint16_t y3, uint16_t colour) | hV_Screen_Buffer | virtual |
updateEnergy(bool state) | hV_Screen_Buffer | virtual |
WhoAmI()=0 | hV_Screen_Buffer | pure virtual |
~hV_Screen_Virtual()=default | hV_Screen_Virtual |