Examples¶
All the examples share in common the following code, which is not mentioned in the pages of the elements.
The section below includes the SDK and the libraries, and defines the variables.
// SDK
#include "hV_HAL_Peripherals.h"
// Configuration
#include "hV_Configuration.h"
// Set parameters
#define DISPLAY_EXAMPLE 1
// Include application, user and local libraries
#include "hV_Utilities_PDLS.h"
// Define variables and constants
Screen_EPD_EXT3_Fast myScreen(eScreen_EPD_271_PS_09, boardRaspberryPiPico_RP2040);
// On the MSP430FR5994, use PLACE_IN_FRAM
// uint8_t frameBuffer[frameSize_EPD_271] PLACE_IN_FRAM;
// Screen_EPD_EXT3_Fast myScreen(eScreen_EPD_271_PS_09, boardRaspberryPiPico_RP2040, frameBuffer);
const uint8_t myOrientation = ORIENTATION_LANDSCAPE;
uint8_t fontExtra, fontLarge, fontMedium, fontSmall;
The function below displays a count-down.
// Utilities
void wait(uint8_t second)
{
for (uint8_t i = second; i > 0; i--)
{
hV_HAL_delayMilliseconds(100);
hV_HAL_Serial_printf(" > %i \r", i);
hV_HAL_delayMilliseconds(900);
}
hV_HAL_Serial_printf(" \r");
}
The code below is specific to each component.
void displayExample()
{
myScreen.selectFont(fontSans);
myScreen.gText(4, 4, "Example");
myScreen.flush();
}
The main code initialises the screen, loads the fonts, then calls the example.
// Add setup code
void setup()
{
hV_HAL_begin();
hV_HAL_Serial_crlf();
hV_HAL_log(LEVEL_INFO, __FILE__);
hV_HAL_log(LEVEL_INFO, __DATE__ " " __TIME__);
hV_HAL_Serial_crlf();
// Initialise screen
myScreen.begin();
hV_HAL_Serial_crlf();
// Add fonts from header files
fontSmall = myScreen.addFont(Font_DejaVuSans14b);
fontSmall -= (fontSmall > 0) ? 1 : 0;
fontMedium = myScreen.addFont(Font_DejaVuSans16);
fontMedium -= (fontMedium > 0) ? 1 : 0;
fontLarge = myScreen.addFont(Font_DejaVuSans20);
fontLarge -= (fontLarge > 0) ? 1 : 0;
fontExtra = myScreen.addFont(Font_DejaVuSans64b);
fontExtra -= (fontExtra > 0) ? 1 : 0;
// Example
#if (DISPLAY_EXAMPLE == 1)
hV_HAL_log(LEVEL_INFO, "DISPLAY_EXAMPLE... ");
myScreen.clear();
displayExample();
wait(8);
#endif // DISPLAY_EXAMPLE
// Against possible ghosting
myScreen.regenerate();
hV_HAL_exit(0);
}
// Add loop code
void loop()
{
hV_HAL_delayMilliseconds(1000);
}